having never designed an app of any kind before, i was at a complete loss for most of the projet. when i finally got down to it i wanted to be at least reasonably consistent, so i added in these touches:
Hand finger pointy thingy icon. indicates where screen is being touched in demo vid, not as much of an afterthought as a completely essential element...
Sound control demo, near the beginning of the video i turned this toggled this control off an on to indicate the audio coukd be muted if preferred.
When exiting the app and returning to the iphone menu, i thought about how that looked on an atual iphone and decided i should simulate it.
The main problem with this simulation though, was that because adjustment layers (for some reason) don't apply opacity change to layers they control, i didn't fade it out as well as shrink it, which would have looked better...
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